Module clu.phontools.alignment.parser.symbols
Expand source code
from __future__ import annotations
# from dataclasses import dataclass
from enum import Enum
from typing import Literal, Text
__all__ = ["Symbol", "TranscriptTypes"]
class TranscriptTypes(Enum):
""""""
GOLD: Text = "GOLD"
TRANSCRIPT: Text = "TRANSCRIPT"
class Symbol:
""""""
NULL: Literal["NULL"] = "NULL"
def __init__(
self, symbol: Text, original_index: int, index: int, source: TranscriptTypes
):
self.symbol: Text = symbol
self.original_index: int = original_index
self.index: int = index
self.source: TranscriptTypes = source
def is_null(self) -> bool:
"""Checks whether the symbol is NULL"""
return self.symbol == Symbol.NULL
@staticmethod
def create_null(index: int, source: TranscriptTypes) -> Symbol:
"""Easily create a Symbol for NULL"""
return Symbol(original_index=-1, index=index, symbol=Symbol.NULL, source=source)
Classes
class Symbol (symbol: Text, original_index: int, index: int, source: TranscriptTypes)
-
Expand source code
class Symbol: """""" NULL: Literal["NULL"] = "NULL" def __init__( self, symbol: Text, original_index: int, index: int, source: TranscriptTypes ): self.symbol: Text = symbol self.original_index: int = original_index self.index: int = index self.source: TranscriptTypes = source def is_null(self) -> bool: """Checks whether the symbol is NULL""" return self.symbol == Symbol.NULL @staticmethod def create_null(index: int, source: TranscriptTypes) -> Symbol: """Easily create a Symbol for NULL""" return Symbol(original_index=-1, index=index, symbol=Symbol.NULL, source=source)
Class variables
var NULL : Literal['NULL']
Static methods
def create_null(index: int, source: TranscriptTypes) ‑> Symbol
-
Easily create a Symbol for NULL
Expand source code
@staticmethod def create_null(index: int, source: TranscriptTypes) -> Symbol: """Easily create a Symbol for NULL""" return Symbol(original_index=-1, index=index, symbol=Symbol.NULL, source=source)
Methods
def is_null(self) ‑> bool
-
Checks whether the symbol is NULL
Expand source code
def is_null(self) -> bool: """Checks whether the symbol is NULL""" return self.symbol == Symbol.NULL
class TranscriptTypes (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class TranscriptTypes(Enum): """""" GOLD: Text = "GOLD" TRANSCRIPT: Text = "TRANSCRIPT"
Ancestors
- enum.Enum
Class variables
var GOLD : str
var TRANSCRIPT : str